Protection
Sunday, December 4, 2011 | 1:59 amBLZ 2.3 version is available from the data since the balance sheet of the biggest adjustments, involving almost nine large professional talent trees at least 20; want to know the patch for PvE and PvP their influence? follow me … …
Almost all of the following message from the patch notes, some small BUG fix (not related to the balance of the) here is no longer involved.
Please make valuable comments.
Druid
Wild form of attack power by: Now in the cat, Bear, Dire Bear, and Moonkin forms provided by the equipment to re-adjust the attack power bonus. Most of the time, they increase the attack power increased.
Heart of the Wild: This talent no longer in cat form 4/8/12/16/20% to increase strength; now it (in any form) increase (given equipment) Attack Power by 2/4/6/8/10 %.
Deformation: the deformation state is now using the human form in order to use the skills, you will automatically lift the deformation (and not receive an error message). This means that Natural Perfection: In addition to the previous Quiet: now it’s bonus healing factor by the equipment increases.
Battle re: Now it’s CD from 30 minutes to 20 minutes.
Overall rating: restore Druid The in very practical.
Hunter
All long-range weapons and skills to reduce the minimum range to 5 yards.
Aimed Shot (fire department) now attach a death blow to the effect, reducing the therapeutic effect of the target by 50% for 10 seconds.
Arcane Shot: Level 6 or Arcane Shot can now dispel a magic effect on the target.
Explosive Trap, Immolation Trap, Serpent Sting: Now you can enjoy the ranged attack power equal to 10% damage bonus.
Trueshot Aura: Now you can release without magic, continuing until canceled.
Wyvern Sting: Now to become instant cast, 10 seconds in PvP.
Overall rating: … … even say? The hunters got good news! Blind attack was completely abolished! Target and to obtain additional results Arcane Shot! Survival skills, enjoy the AP addition! … …
Imagine, the fire department, and Survival will become powerful in PvP, but PvE … … or if there is not much exciting news … … However, in 2.3,buy cheap wow gold, the hunter’s ammunition has been buff – [fine gold arrow / shells] (dps43) and [Mysterious Arrow / bomb] (dps46.5) allow hunters hooked! Meanwhile, 24 frames quiver / ammunition bags will Ruqierzhi
Master
Arcane Intellect and Arcane Brilliance: Mana cost reduced.
Arcane Meditation: This talent now restore mana factor of 10% / 20% / 30%.
Detect Magic: canceled. Now everyone can see each other at any time a buff body.
Wake: the spirit back by now no longer blue, but Low temperature: the duration of this effect is now increased to 45 seconds.
Powerful Frostbolt / Fireball: two additional talent, Supplies ceremony: 70 new skills. Requires the simultaneous release of 3 people (similar to the Warlock made candy machine), 2 cast material is the magic powder.
Remove Curse: Range increased to 40 yards.
General Comments: Master the only bad news … … cold! In addition, all large positive … … but why are all these good basic to PvE: Arcane Meditation replies magic coefficient increased, Frostbolt / Fireball (RAID most commonly used spells) increased by 10% direct damage … However, Paladin
Crusader Strike (Retribution): Now this skill cooldown changed from 10 seconds to 6 seconds.
Fever (Retribution): This talent now reduces the value of your hatred of all actions by 6% / 12% / 18% / 24% / 30%; addition, the Hammer of Wrath, divine wrath: Mana cost reduced.
Strengthen the Seal of the Crusader (Retribution): The bonus damage this talent now has been included in the basic skills of injuries, and this talent will now give you Precision (Protection): This talent now also increases spell hit at the same time.
Pursuit of Justice (Retribution): Now a 3 point talent points to increase the speed by 5/10/15% and reduces your spell damage by 1/2/3%.
Divine Crusader (Retribution): Now renamed %.
Seal of Vengeance: This ability in the debuff stack is full, the additional damage incorrectly too low, has now been fixed.
Vengeance (Retribution): The duration from 15 seconds to 30 seconds.
Defense (Retribution): frequency and duration increased and now it reduces all attributes by 5/10/15% target, not just the Weapon Specialization (Protection): renamed to Overall: Paladin Look almost the entire discipline talent tree, Retribution Paladins moment enough a lot of lung power! Holy is not much change; protection system Looks and protective riding discipline to ride in the spring.
Pastor
Circle of Healing: The formula changes. Treatment now than in 1338 is higher than the former pastor of this spell, or the opposite.
Fear Ward: Now that all the priests to learn,cheap warhammer gold, and now it’s duration and cooldown of 3 minutes.
Focused Will (Discipline New Talent): After the hit by the explosion to get . You can stack 3 layers.
Meditation (Discipline): increased to 10/20/30% mana regeneration effect.
Pain Suppression (Discipline): Now it can be released for the friendly target, immediately reduce the 5% target of hatred, to reduce damage by 40%, cooldown reduced to 2 minutes.
Prayer of Healing, Circle of Healing, Holy Nova: The bonus healing now enjoy improved.
Power Word: Fortitude, Divine Spirit, Prayer of Fortitude and Prayer of Spirit mana cost reduced.
Power Word: Shield: Now increases healing spells are penalized enjoy it, 10 to 12 to reduce the basis of absorption values.
Overall rating: Discipline in the spring! Added a PvP talent, Thieves
All Poison: Now last time from 30 minutes to 1 hour.
Blinding: it is now a Department of Physics of the attack (not poison). Blinding Powder is no longer needed. Now it and the Cheat Death: Now changed to 33/66/100% chance to trigger. Thieves can now trigger the effect of 3 seconds after the reduction of 90% of all injuries. This effect can not take effect within one minute more than once.
Mean: This ability now also face the 35% increase in blood following injury to the enemy when the yellow words and and druids Fleet Footed (Assassination): Now it is an increase of 8% / 15% movement speed
Bleeding (sharp lines): Now it causes 125% weapon damage.
Kick: This ability will now cast at the same time in the interrupt can always cast the same spell to stop the enemy for 5 seconds.
Precision: This talent now works on the same long-range weapons.
Shadow Step (sharp lines): now use this skill at all times, not just when in stealth. After using the Shadow Step skills to the next attack damage increased, reducing the value of hatred. Cooldown increased to 30 seconds, release from the change to 25 yards, the minimum free distance removed.
Overall: – What can I say? Sharp line of full buff, to further enhance the injury, Shaman
Chain Lightning: Cast time reduced from 2.5 seconds to 2.0 seconds, mana cost reduced; enjoy the spell damage bonus amendment.
Earthquake: interrupt a spell at the same time can always cast the same spell prevents the target for 2 seconds.
Elemental Focus (Elemental): Now it reduces the mana cost of the next two spells by 40%.
Frost Shock: Now it is no longer subject to diminishing returns effect.
Lightning Bolt: Cast time reduced from 3.0 seconds to 2.5 seconds, mana cost reduced; enjoy the spell damage bonus amendment.
Lightning Mastery (Elemental): Lightning Overload: Now triggered by 4/8/12/16/20% chance to adjust to the additional spell damage by half, and this spell does not have any hatred.
Mana Spring Totem: effect of an increase.
Mental Quickness (enhanced line): now it also can increase the attack power equal to 10/20/30% of your spell damage and healing.
Shaman can now learn all the hand ax and hammer with both hands. Enhance the Department’s appropriate talent is Shamanistic Focus (new and enhanced talent): playing a melee critical strike, you enter the Shamanistic Rage (Enhanced Series): Now in its duration to reduce your exposure to 30% of all injuries.
Spiritual weapon (enhanced line): the value of reducing the rate of hatred from 15% to 30%.
Water Shield: This spell now no longer cost mana to cast and its duration decreased. At the end of its duration, each remaining water polo that you can reply to magic. At the same time, the response of each water polo magic greatly increased. W
Rating: Enhanced system to be a great buff. Frost Shock and earthquakes is very useful for PvP; elements is due to Lightning Bolt and Chain Lightning cast time reduced, healing spells are penalized to reduce, dps have some down; but hatred, hatred of the control elements of the Department of increase. With the Hope that such changes can increase the number of shaman.
Warlock
Hellfire: This spell will no longer enemy spells to increase or decrease the release time channel spell cast time (not repulsed magic),wow gold cheap, the same in the battlefield it will not interrupt each other to take the flag.
Ritual of Souls: Cast time reduced significantly.
Seeds of Destruction: now it must be within line of sight to the enemy in an explosion.
Shadow Ward: This spell enjoy spell damage bonus increased, the basis for the first four absorption value decreased.
Soul Siphon (Affliction) now increases 2 / 4% of the damage; not affect Unstable Affliction: The silence of this skill effects are the effects of diminishing returns.
Soul Siphon: This effect now learn life skills by the Overall: Modify really small … maybe a warlock changes have been more perfect before the reason. Soldier
Provocation (Protection): This talent while improving 2/4/6 Devastate (Protection): Now it comes with an This effect is affected by all the Disarm: This ability is now subject to diminishing returns in PvP impact.
Improved Berserker Stance (Fury series): This talent now also reduce violent gesture of hatred under all 2/4/6/8/10%.
Hamstring: Now in PvP duration is 10 seconds.
Mace Specialization (Arms Series): Now reduces chance to trigger,buy lord of the rings gold, but get anger rose from the 6:00 7.
Boxing: interrupt a spell at the same time can always cast the same spell prevent the target from 4 seconds.
Shield Bash: The interrupt a spell cast while the target can always be prevented with spells for 6 seconds.
Shield Slam (Protection): Now it always tries to dispel one Magic effect on the target.
Sweeping Strikes: This ability lasts 10 seconds and affects your next 10 attacks.
Tactical Master: This talent now also allows soldiers in the defensive posture from the Weapon Mastery: Now reduces the time you are disarmed 50%, 50% and not reduce your chance of being disarmed.
Whirlwind: This ability will now be used when you dual wield two weapons with the attack.
Overall: the location of natural talent for so soldiers need to re-design, weapons and violent talent has become more PvP talent tend to PvE. But the buff is no doubt. When it comes to PvP, the
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